sun...........................56.17716% offense.......................48.71837% weatherless...................31.47862% rain..........................24.56723% balance.......................24.13829% hyperoffense..................20.10080% multiweather..................15.79911% sunoffense.................... 8.75503% semistall..................... 3.53747% stall......................... 3.50507% sand.......................... 2.82306% monotype...................... 1.71575% sunstall...................... 1.71463% rainoffense................... 1.69078% dragmag....................... 1.11615% hail.......................... 0.90503% voltturn...................... 0.46275% sandoffense................... 0.30984% batonpass..................... 0.28049% choice........................ 0.20446% monodragon.................... 0.20157% monopsychic................... 0.19314% monosteel..................... 0.19017% monofighting.................. 0.17591% sandstall..................... 0.16269% hailoffense................... 0.14231% monoghost..................... 0.13806% rainstall..................... 0.13093% monowater..................... 0.12109% monobug....................... 0.11312% mononormal.................... 0.10323% monoflying.................... 0.10179% monofire...................... 0.08041% trickroom..................... 0.08002% monodark...................... 0.07689% monofairy..................... 0.06757% monopoison.................... 0.04807% monoground.................... 0.04502% trapper....................... 0.04321% monograss..................... 0.04140% monoice....................... 0.03815% monorock...................... 0.03528% monoelectric.................. 0.02893% tricksun...................... 0.02071% tailwind...................... 0.01947% hailstall..................... 0.01489% gravity....................... 0.01430% tricksand..................... 0.00782% trickrain..................... 0.00498% trickhail..................... 0.00351% allweather.................... 0.00153% fear.......................... 0.00019% Stalliness (mean: -0.289) -2.0|## |#### -1.5|########### |################ -1.0|######################### |############################ -0.5|############################## |########################### 0.0|###################### |################# +0.5|############ |########## +1.0|###### |### +1.5|## |# +2.0|## |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%