weatherless...................79.48522% offense.......................38.07243% balance.......................35.85462% sand..........................16.64718% hyperoffense..................11.19111% voltturn...................... 9.45496% semistall..................... 8.34665% stall......................... 6.53519% sun........................... 4.01656% multiweather.................. 2.39973% rain.......................... 1.78211% dragmag....................... 1.39417% sandstall..................... 0.83952% sandoffense................... 0.74347% hail.......................... 0.70503% trickroom..................... 0.34514% choice........................ 0.23521% monotype...................... 0.16994% sunoffense.................... 0.15971% monosteel..................... 0.04530% rainoffense................... 0.03030% monodragon.................... 0.02312% tricksand..................... 0.02160% mononormal.................... 0.01819% monobug....................... 0.01735% monoflying.................... 0.01447% allweather.................... 0.01298% monopsychic................... 0.01039% monoelectric.................. 0.00814% hailstall..................... 0.00760% gravity....................... 0.00689% monofire...................... 0.00628% monofairy..................... 0.00605% sunstall...................... 0.00589% tailwind...................... 0.00556% monowater..................... 0.00525% monoground.................... 0.00513% tricksun...................... 0.00399% monograss..................... 0.00373% trickhail..................... 0.00354% monopoison.................... 0.00296% rainstall..................... 0.00292% monodark...................... 0.00147% monoice....................... 0.00146% monofighting.................. 0.00108% monoghost..................... 0.00050% monorock...................... 0.00011% trickrain..................... 0.00005% hailoffense................... 0.00001% trapper....................... 0.00000% Stalliness (mean: 0.082) -2.0|#### |### -1.5|###### |##### -1.0|######### |################ -0.5|################## |############################## 0.0|#################### |####################### +0.5|################# |################# +1.0|########## |####### +1.5|####### |### +2.0|## |### +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%