weatherless...................83.62806% balance.......................43.14002% offense.......................29.25606% sand..........................12.60803% hyperoffense..................11.18781% semistall..................... 8.94071% voltturn...................... 8.22771% stall......................... 7.47539% sun........................... 2.10398% rain.......................... 1.84405% multiweather.................. 1.48950% hail.......................... 1.35105% sandstall..................... 0.87086% sandoffense................... 0.75279% dragmag....................... 0.62953% trickroom..................... 0.31464% monotype...................... 0.06056% sunoffense.................... 0.03554% monoflying.................... 0.02705% monosteel..................... 0.01723% choice........................ 0.01553% gravity....................... 0.00845% monodragon.................... 0.00516% monobug....................... 0.00439% hailstall..................... 0.00314% tricksand..................... 0.00221% monoelectric.................. 0.00201% mononormal.................... 0.00165% sunstall...................... 0.00127% tailwind...................... 0.00069% monoground.................... 0.00057% monofire...................... 0.00051% trickhail..................... 0.00048% rainoffense................... 0.00046% monopoison.................... 0.00045% monofairy..................... 0.00040% monodark...................... 0.00037% monograss..................... 0.00033% monowater..................... 0.00032% monopsychic................... 0.00008% monoice....................... 0.00004% monofighting.................. 0.00004% rainstall..................... 0.00004% monoghost..................... 0.00001% monorock...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.189) -2.0|# |#### -1.5|########## |### -1.0|### |############## -0.5|######## |######################## 0.0|############### |############################## +0.5|############## |###################### +1.0|############ |##### +1.5|####### |### +2.0|## |#### +2.5|# |### +3.0| more negative = more offensive, more positive = more stall one # = 0.54%