weatherless...................97.56017% offense.......................37.30648% balance.......................35.73143% hyperoffense..................14.60529% stall......................... 8.32903% voltturn...................... 5.83692% semistall..................... 4.02778% choice........................ 1.36809% monotype...................... 1.01301% hail.......................... 0.91678% trickroom..................... 0.84741% rain.......................... 0.83824% sun........................... 0.50685% monofighting.................. 0.27254% sand.......................... 0.23243% dragmag....................... 0.22197% monodark...................... 0.18153% monodragon.................... 0.17021% mononormal.................... 0.12572% monofire...................... 0.10389% rainoffense................... 0.08822% monobug....................... 0.08022% tailwind...................... 0.07476% multiweather.................. 0.05447% monowater..................... 0.03408% monoghost..................... 0.03188% monoice....................... 0.02520% rainstall..................... 0.01385% Stalliness (mean: 0.001) |# -1.5|##### |#################### -1.0|########### |######################## -0.5|################# |################### 0.0|############################## |######################## +0.5|####################### |######## +1.0|########## |### +1.5|## |## +2.0|############ |### more negative = more offensive, more positive = more stall one # = 0.47%