weatherless...................99.72633% offense.......................37.28650% balance.......................25.37945% hyperoffense..................22.06539% choice........................13.67776% stall......................... 9.96713% voltturn...................... 9.84791% semistall..................... 5.30153% trickroom..................... 0.84500% hail.......................... 0.24642% rain.......................... 0.01683% monotype...................... 0.01356% monobug....................... 0.01049% sun........................... 0.01042% tailwind...................... 0.00510% monofighting.................. 0.00299% monoghost..................... 0.00005% monoice....................... 0.00002% multiweather.................. 0.00001% monofire...................... 0.00000% mononormal.................... 0.00000% monodark...................... 0.00000% sand.......................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.050) | -1.5| |####################### -1.0|############################## |####################### -0.5|########### |##################### 0.0|############# |############# +0.5|############# |###### +1.0|#################### | +1.5| | +2.0|################### | more negative = more offensive, more positive = more stall one # = 0.52%