weatherless...................62.41418% balance.......................41.03589% sand..........................36.33441% offense.......................35.70870% semistall.....................12.28817% hyperoffense.................. 5.95290% batonpass..................... 5.17946% stall......................... 5.01434% sandstall..................... 2.88520% dragmag....................... 1.79891% sandoffense................... 0.92552% sun........................... 0.72130% monotype...................... 0.71695% rain.......................... 0.56922% trapper....................... 0.23898% sunoffense.................... 0.19988% monowater..................... 0.16512% monograss..................... 0.15643% monobug....................... 0.09125% choice........................ 0.09125% monoflying.................... 0.07821% monofire...................... 0.06952% monopoison.................... 0.05214% mononormal.................... 0.05214% multiweather.................. 0.03911% monopsychic................... 0.03476% monoice....................... 0.02607% monosteel..................... 0.02173% monofighting.................. 0.01738% monoghost..................... 0.01738% monodark...................... 0.01738% monodragon.................... 0.01738% rainoffense................... 0.01304% monorock...................... 0.01304% voltturn...................... 0.00869% monoground.................... 0.00869% monoelectric.................. 0.00869% monofairy..................... 0.00435% Stalliness (mean: 0.199) |# -1.5|## |####### -1.0|########### |####################### -0.5|###################### |######################### 0.0|############################# |############################## +0.5|############################# |####################### +1.0|################# |############### +1.5|########## |###### +2.0|### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.39%