weatherless...................54.65886% sand..........................44.73228% balance.......................40.18479% offense.......................33.79483% semistall.....................13.66742% stall......................... 6.19705% hyperoffense.................. 6.15590% batonpass..................... 5.23461% sandstall..................... 4.07610% dragmag....................... 2.37456% sandoffense................... 1.18459% sun........................... 0.38356% trapper....................... 0.27120% rain.......................... 0.26163% monotype...................... 0.21229% choice........................ 0.07346% sunoffense.................... 0.06921% monofire...................... 0.03878% multiweather.................. 0.03633% monowater..................... 0.03046% mononormal.................... 0.02310% monoflying.................... 0.01789% monopoison.................... 0.01726% monograss..................... 0.01481% monoghost..................... 0.01334% monopsychic................... 0.01242% rainoffense................... 0.01109% monosteel..................... 0.01037% monoice....................... 0.01020% monobug....................... 0.00973% monodragon.................... 0.00749% monodark...................... 0.00713% monoelectric.................. 0.00592% monorock...................... 0.00528% monofighting.................. 0.00429% monoground.................... 0.00232% voltturn...................... 0.00105% monofairy..................... 0.00000% Stalliness (mean: 0.241) |# -1.5|### |####### -1.0|########## |######################## -0.5|##################### |####################### 0.0|############################ |############################ +0.5|############################## |######################### +1.0|################### |################ +1.5|############ |####### +2.0|#### |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.38%