sand..........................71.42048% balance.......................41.11170% weatherless...................28.54414% semistall.....................22.41637% offense.......................20.29812% stall.........................11.01162% sandstall..................... 9.07594% hyperoffense.................. 5.16219% dragmag....................... 4.44149% batonpass..................... 4.22104% sandoffense................... 3.93484% sun........................... 0.04771% choice........................ 0.04747% trapper....................... 0.04207% multiweather.................. 0.01817% rain.......................... 0.00585% monotype...................... 0.00057% monowater..................... 0.00032% monograss..................... 0.00014% mononormal.................... 0.00005% rainoffense................... 0.00004% monodragon.................... 0.00003% monoground.................... 0.00001% voltturn...................... 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.511) |# -1.5|##### |## -1.0|###### |#################### -0.5|######## |########## 0.0|################## |########################### +0.5|########################## |############################## +1.0|##################### |########################## +1.5|################ |########### +2.0|######## |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.42%