sand..........................62.67237% offense.......................42.16795% weatherless...................36.20688% balance.......................26.25437% hyperoffense..................20.46544% sandoffense...................12.11366% semistall..................... 7.69172% trickroom..................... 5.63487% tricksand..................... 5.59431% stall......................... 3.42052% sandstall..................... 2.24509% dragmag....................... 1.76003% voltturn...................... 1.60860% choice........................ 1.51343% hail.......................... 1.08216% rain.......................... 0.20544% hailstall..................... 0.18565% multiweather.................. 0.17515% batonpass..................... 0.13412% rainoffense................... 0.12352% sun........................... 0.00830% sunoffense.................... 0.00819% gravity....................... 0.00421% monotype...................... 0.00158% monowater..................... 0.00099% hailoffense................... 0.00080% monosteel..................... 0.00023% monoelectric.................. 0.00010% monopsychic................... 0.00008% monodark...................... 0.00008% monopoison.................... 0.00004% monofighting.................. 0.00003% monoghost..................... 0.00001% mononormal.................... 0.00001% monofire...................... 0.00001% monograss..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% fear.......................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.248) -2.0|# |####### -1.5|###### |############## -1.0|################ |################ -0.5|############################## |############ 0.0|################## |######### +0.5|################# |##### +1.0|######### |#### +1.5|#### |### +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.58%