offense.......................87.29092% weatherless...................86.46835% sand..........................12.03682% balance.......................12.03682% sun........................... 1.49483% stall......................... 0.67226% semistall..................... 0.00000% monoelectric.................. 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% voltturn...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% monofire...................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.603) | -1.0|################# |############################## -0.5|## | 0.0| | +0.5| |####### +1.0| | more negative = more offensive, more positive = more stall one # = 1.79%