offense.......................60.40581% sun...........................46.89607% rain..........................33.61404% balance.......................29.13502% hail..........................20.96655% multiweather.................. 8.12723% hyperoffense.................. 8.11314% weatherless................... 5.91295% rainoffense................... 4.61049% sunoffense.................... 3.50265% semistall..................... 2.34604% sand.......................... 0.73763% monotype...................... 0.49693% monoice....................... 0.49693% voltturn...................... 0.41296% sandoffense................... 0.00000% monowater..................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% stall......................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.157) | -1.5| |######## -1.0|####### |####### -0.5|####### |############################## 0.0|######### | +0.5|########################## |## +1.0| |## +1.5| | more negative = more offensive, more positive = more stall one # = 1.03%