weatherless...................64.51345% offense.......................49.43662% sun...........................26.75575% balance.......................23.87185% hyperoffense..................19.79718% rain..........................14.56368% multiweather..................10.85154% monotype...................... 6.17945% sunoffense.................... 4.64311% sand.......................... 4.31654% semistall..................... 4.19103% batonpass..................... 2.89457% stall......................... 2.70332% mononormal.................... 1.14154% monoflying.................... 1.10530% rainoffense................... 0.89625% monodark...................... 0.81213% hail.......................... 0.75939% choice........................ 0.61264% voltturn...................... 0.53346% monosteel..................... 0.52881% monopsychic................... 0.44343% sandoffense................... 0.41932% dragmag....................... 0.40731% monofire...................... 0.40026% monowater..................... 0.39507% swagplay...................... 0.37517% monodragon.................... 0.37129% monobug....................... 0.34079% monofairy..................... 0.33337% monoground.................... 0.31416% monoghost..................... 0.30872% sunstall...................... 0.25354% monopoison.................... 0.18000% monoelectric.................. 0.17963% monorock...................... 0.17371% monograss..................... 0.13446% trapper....................... 0.12720% monofighting.................. 0.12283% monoice....................... 0.10726% rainstall..................... 0.07902% hailoffense................... 0.04057% sandstall..................... 0.03470% hailstall..................... 0.02170% trickroom..................... 0.01446% gravity....................... 0.00678% tailwind...................... 0.00400% Stalliness (mean: -0.303) -3.0| |# -2.0|## |############ -1.0|########################## |############################## 0.0|############################ |############### +1.0|####### |#### +2.0| | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.78%