sun...........................55.15731% weatherless...................40.88639% offense.......................38.51553% hyperoffense..................28.55255% balance.......................25.32392% rain..........................20.15351% multiweather..................16.72248% sunoffense....................15.37350% semistall..................... 3.93887% stall......................... 3.66913% batonpass..................... 2.36561% monotype...................... 1.57914% sunstall...................... 1.52565% swagplay...................... 0.59928% sand.......................... 0.44935% monoflying.................... 0.42871% rainoffense................... 0.41448% monofairy..................... 0.31822% monosteel..................... 0.27405% monoghost..................... 0.25768% voltturn...................... 0.17196% choice........................ 0.14032% monofire...................... 0.13820% monopsychic................... 0.10782% monodark...................... 0.09805% monoground.................... 0.08106% hail.......................... 0.07882% monobug....................... 0.07437% mononormal.................... 0.05718% monodragon.................... 0.05431% dragmag....................... 0.03835% monowater..................... 0.03603% sandoffense................... 0.03077% trapper....................... 0.02392% monorock...................... 0.01681% monoice....................... 0.01462% monograss..................... 0.01370% monopoison.................... 0.01353% monofighting.................. 0.01256% monoelectric.................. 0.00609% rainstall..................... 0.00423% sandstall..................... 0.00124% hailoffense................... 0.00037% hailstall..................... 0.00034% trickroom..................... 0.00034% gravity....................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.390) -3.0| |## -2.0|#### |###################### -1.0|############################## |################### 0.0|################### |######################### +1.0|###### |## +2.0|# | +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.75%