weatherless...................86.81876% offense.......................60.32667% hyperoffense..................39.67333% sand..........................13.18124% semistall..................... 0.00000% sandoffense................... 0.00000% sun........................... 0.00000% rain.......................... 0.00000% monotype...................... 0.00000% trapper....................... 0.00000% stall......................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% balance....................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% Stalliness (mean: -0.908) |# -1.5|################ | -1.0|####### |############################## -0.5|## |# 0.0|### | +0.5| | +1.0| | +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.66%