weatherless...................63.44271% offense.......................56.19251% balance.......................36.02420% rain..........................12.56464% sand..........................11.65614% sun........................... 8.39765% trickroom..................... 6.62131% hyperoffense.................. 6.01041% monotype...................... 5.29699% hail.......................... 4.35250% tailwind...................... 2.01692% monowater..................... 1.70348% monoice....................... 0.98965% stall......................... 0.98497% monofire...................... 0.89225% semistall..................... 0.78790% sunoffense.................... 0.50138% monorock...................... 0.49962% batonpass..................... 0.47496% multiweather.................. 0.41363% dragmag....................... 0.26971% gravity....................... 0.26134% mononormal.................... 0.25751% monopoison.................... 0.18565% monofairy..................... 0.16930% monofighting.................. 0.14907% tricksand..................... 0.11371% monosteel..................... 0.10523% voltturn...................... 0.09627% monoflying.................... 0.09518% monograss..................... 0.07830% monoghost..................... 0.07830% hailoffense................... 0.07628% monodark...................... 0.06856% sunstall...................... 0.05838% tricksun...................... 0.05838% monoground.................... 0.05823% monoelectric.................. 0.04496% Stalliness (mean: -0.174) -2.0| | -1.5|## |###### -1.0|###### |################# -0.5|############################## |########################### 0.0|############################ |############################ +0.5|################ |###### +1.0|# |# +1.5|# |# more negative = more offensive, more positive = more stall one # = 0.59%