weatherless...................57.90343% offense.......................49.36110% balance.......................48.00607% sand..........................16.67140% rain..........................16.54123% trickroom.....................12.09472% sun........................... 6.76198% tailwind...................... 3.55395% hyperoffense.................. 2.35502% hail.......................... 2.12196% monotype...................... 1.19725% monoice....................... 0.82175% monowater..................... 0.25835% stall......................... 0.24127% monorock...................... 0.11715% dragmag....................... 0.11460% batonpass..................... 0.06408% semistall..................... 0.03654% sunstall...................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.075) -2.0| | -1.5| |### -1.0| |#### -0.5|####################### |################## 0.0|############### |############################## +0.5|############### |## +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.91%