weatherless...................50.90671% offense.......................49.51210% balance.......................49.45025% sand..........................22.45390% rain..........................22.06215% trickroom.....................10.94565% sun........................... 3.88601% tailwind...................... 2.60846% hyperoffense.................. 0.98672% hail.......................... 0.69123% monotype...................... 0.54296% monoice....................... 0.47119% monowater..................... 0.06673% stall......................... 0.04825% dragmag....................... 0.01176% batonpass..................... 0.00895% monorock...................... 0.00503% semistall..................... 0.00268% sunstall...................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.044) -2.0| | -1.5| |# -1.0| |### -0.5|####################### |######################## 0.0|######## |############################## +0.5|##################### |## +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.90%