weatherless...................87.51514% offense.......................76.74013% balance.......................17.94501% sun........................... 6.08669% sand.......................... 5.62462% semistall..................... 4.81537% rain.......................... 2.33466% multiweather.................. 1.56111% dragmag....................... 0.56749% trickroom..................... 0.35453% hyperoffense.................. 0.33531% sandoffense................... 0.31277% monotype...................... 0.27032% stall......................... 0.16417% monodark...................... 0.12077% monofire...................... 0.11899% voltturn...................... 0.05221% monofighting.................. 0.03057% choice........................ 0.00551% sunstall...................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.259) -1.5| | -1.0|############## |####################### -0.5|############################## |########################## 0.0|######### |## +0.5|####### |##### +1.0|###### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.79%