weatherless...................77.65153% offense.......................44.92866% balance.......................34.21123% sand..........................12.67204% hyperoffense..................10.67893% sun........................... 7.77082% semistall..................... 7.08685% voltturn...................... 4.82911% rain.......................... 3.10133% stall......................... 3.09433% monotype...................... 2.73379% multiweather.................. 1.79639% sunoffense.................... 0.77918% dragmag....................... 0.74558% hail.......................... 0.62447% sandoffense................... 0.62377% choice........................ 0.41654% trickroom..................... 0.41374% monowater..................... 0.39554% sandstall..................... 0.28563% monobug....................... 0.27653% monofighting.................. 0.22962% monoflying.................... 0.22892% mononormal.................... 0.18902% monoice....................... 0.18342% monofire...................... 0.16732% monosteel..................... 0.15962% monopsychic................... 0.15682% monopoison.................... 0.15472% monoghost..................... 0.15472% rainoffense................... 0.14982% rainstall..................... 0.13021% monodark...................... 0.11621% monograss..................... 0.09521% monoelectric.................. 0.09451% monodragon.................... 0.08541% monorock...................... 0.07701% monoground.................... 0.06021% sunstall...................... 0.05251% monofairy..................... 0.04971% tailwind...................... 0.02660% hailoffense................... 0.01610% hailstall..................... 0.00980% tricksun...................... 0.00910% tricksand..................... 0.00910% trickhail..................... 0.00560% allweather.................... 0.00350% gravity....................... 0.00280% fear.......................... 0.00070% Stalliness (mean: -0.048) | -2.0|# |### -1.5|##### |######## -1.0|############## |#################### -0.5|########################### |############################## 0.0|############################# |######################## +0.5|################### |############## +1.0|############ |####### +1.5|#### |## +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.45%