weatherless...................77.81311% offense.......................42.21167% balance.......................35.72304% sand..........................13.94699% hyperoffense..................10.57457% semistall..................... 8.07283% sun........................... 6.75897% voltturn...................... 6.29125% stall......................... 3.41789% rain.......................... 3.14596% multiweather.................. 1.97352% monotype...................... 1.45241% dragmag....................... 0.95314% sunoffense.................... 0.78944% sandoffense................... 0.60529% trickroom..................... 0.53775% choice........................ 0.44126% sandstall..................... 0.33896% hail.......................... 0.33353% monowater..................... 0.20342% rainoffense................... 0.15240% monobug....................... 0.13328% rainstall..................... 0.12742% monofighting.................. 0.12649% monoice....................... 0.12244% monofire...................... 0.11946% monosteel..................... 0.11610% monopoison.................... 0.10098% monoflying.................... 0.09359% monodark...................... 0.08666% monopsychic................... 0.07857% mononormal.................... 0.07536% monodragon.................... 0.04769% monoghost..................... 0.04759% monoelectric.................. 0.04326% tailwind...................... 0.03746% sunstall...................... 0.03720% monograss..................... 0.03476% monorock...................... 0.03423% monofairy..................... 0.02801% monoground.................... 0.02192% tricksand..................... 0.01301% tricksun...................... 0.00873% hailoffense................... 0.00773% allweather.................... 0.00456% hailstall..................... 0.00399% gravity....................... 0.00382% trickhail..................... 0.00211% fear.......................... 0.00046% Stalliness (mean: -0.007) |# -2.0|# |#### -1.5|##### |####### -1.0|############# |################# -0.5|######################### |############################ 0.0|############################## |######################### +0.5|################### |############## +1.0|############ |######## +1.5|##### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%