weatherless...................77.81397% offense.......................40.44754% balance.......................35.15370% sand..........................16.19117% semistall.....................10.15756% hyperoffense.................. 9.62622% voltturn...................... 8.47954% stall......................... 4.61498% sun........................... 4.46695% rain.......................... 3.67136% multiweather.................. 2.24241% dragmag....................... 1.45335% choice........................ 0.55906% sandoffense................... 0.54238% sandstall..................... 0.47616% trickroom..................... 0.45143% sunoffense.................... 0.29489% monotype...................... 0.28619% rainoffense................... 0.11717% hail.......................... 0.10021% rainstall..................... 0.07744% tailwind...................... 0.06731% monosteel..................... 0.04646% monofire...................... 0.03020% monoice....................... 0.02989% monofighting.................. 0.02970% monobug....................... 0.02599% monopoison.................... 0.01921% monodark...................... 0.01821% monowater..................... 0.01679% monoflying.................... 0.01611% monopsychic................... 0.01251% monoelectric.................. 0.01054% mononormal.................... 0.01052% sunstall...................... 0.00901% monoghost..................... 0.00658% monodragon.................... 0.00653% monograss..................... 0.00384% hailstall..................... 0.00339% monorock...................... 0.00258% monoground.................... 0.00242% monofairy..................... 0.00222% tricksun...................... 0.00214% hailoffense................... 0.00132% allweather.................... 0.00033% gravity....................... 0.00015% tricksand..................... 0.00011% trickhail..................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.054) |# -2.0|## |### -1.5|##### |##### -1.0|############ |################ -0.5|####################### |############################ 0.0|############################## |########################## +0.5|################## |############ +1.0|############### |######## +1.5|####### |### +2.0|## |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.45%