weatherless...................78.78698% offense.......................39.44135% balance.......................34.27606% sand..........................16.55629% semistall.....................11.38115% hyperoffense.................. 9.70865% voltturn...................... 7.35915% stall......................... 5.19279% sun........................... 4.10577% rain.......................... 3.28599% multiweather.................. 2.79179% dragmag....................... 1.01866% sandoffense................... 0.72965% choice........................ 0.51588% trickroom..................... 0.46972% rainoffense................... 0.21698% sandstall..................... 0.14928% sunoffense.................... 0.12720% monotype...................... 0.09134% hail.......................... 0.05677% monosteel..................... 0.04295% tailwind...................... 0.03205% rainstall..................... 0.01993% sunstall...................... 0.01638% monofighting.................. 0.00570% monoice....................... 0.00547% monofire...................... 0.00539% monoflying.................... 0.00515% monobug....................... 0.00452% hailstall..................... 0.00417% monopoison.................... 0.00366% monowater..................... 0.00353% monodark...................... 0.00323% monodragon.................... 0.00314% monoelectric.................. 0.00265% monopsychic................... 0.00221% mononormal.................... 0.00171% monoghost..................... 0.00113% monograss..................... 0.00082% monoground.................... 0.00043% hailoffense................... 0.00036% monofairy..................... 0.00027% monorock...................... 0.00023% tricksun...................... 0.00004% allweather.................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% fear.......................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.094) |## -2.0|# |### -1.5|##### |##### -1.0|########### |################# -0.5|####################### |############################## 0.0|########################### |######################## +0.5|################ |############# +1.0|################ |######## +1.5|########## |## +2.0|## |## +2.5|#### |# more negative = more offensive, more positive = more stall one # = 0.45%