sun...........................77.16019% offense.......................39.16402% hyperoffense..................31.64311% sunoffense....................27.06330% weatherless...................17.68419% balance.......................17.11070% rain..........................15.58406% multiweather..................13.34439% stall......................... 7.20008% semistall..................... 4.88209% sand.......................... 2.89954% sunstall...................... 2.80097% dragmag....................... 2.26563% rainoffense................... 0.76851% rainstall..................... 0.32136% batonpass..................... 0.32111% monotype...................... 0.23435% sandoffense................... 0.21263% sandstall..................... 0.11997% monosteel..................... 0.07783% voltturn...................... 0.04996% monobug....................... 0.04628% mononormal.................... 0.03550% trickroom..................... 0.02794% hail.......................... 0.02163% trapper....................... 0.01729% monowater..................... 0.01285% monofighting.................. 0.01140% monoground.................... 0.01105% monorock...................... 0.01094% monoghost..................... 0.01002% monodragon.................... 0.00537% monograss..................... 0.00460% monoelectric.................. 0.00303% monopsychic................... 0.00266% monoflying.................... 0.00230% hailoffense................... 0.00218% choice........................ 0.00172% monofire...................... 0.00037% monofairy..................... 0.00015% monopoison.................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% monoice....................... 0.00000% Stalliness (mean: -0.383) | -2.0| |# -1.5|################### |############################## -1.0|####################### |####################### -0.5|########## |############# 0.0|####### |#### +0.5|#### |################ +1.0|### |#### +1.5|# |## +2.0|##### |#### +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%