weatherless...................85.82191% offense.......................38.67717% stall.........................31.75007% balance.......................27.16509% rain..........................13.49144% voltturn...................... 3.34220% choice........................ 2.80040% hyperoffense.................. 2.40768% sand.......................... 0.68396% monotype...................... 0.04575% monodark...................... 0.02370% monobug....................... 0.01753% sun........................... 0.00268% monofire...................... 0.00268% monofighting.................. 0.00183% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% semistall..................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.509) -1.5|# | -1.0|######## |###################### -0.5|#### |#### 0.0|# |######## +0.5|######## |########## +1.0| | +1.5| | +2.0|############################## | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 1.03%