weatherless...................95.90697% offense.......................52.05907% stall.........................35.45723% balance.......................10.33857% rain.......................... 3.88936% voltturn...................... 2.70097% choice........................ 2.69011% hyperoffense.................. 2.14513% sand.......................... 0.20365% monotype...................... 0.00320% monobug....................... 0.00162% monodark...................... 0.00155% sun........................... 0.00002% monofire...................... 0.00002% monofighting.................. 0.00001% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% semistall..................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.434) -1.5| | -1.0|##### |############################## -0.5|##### |### 0.0|# |### +0.5|### |## +1.0| | +1.5| | +2.0|############################ | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 1.23%