weatherless...................89.32433% offense.......................48.56272% hyperoffense..................35.66507% balance.......................12.20148% sun........................... 9.10811% monotype...................... 2.92476% semistall..................... 2.19597% sunoffense.................... 1.93749% stall......................... 1.37476% sand.......................... 1.24941% monofairy..................... 0.65985% monoflying.................... 0.41973% hail.......................... 0.41120% mononormal.................... 0.40260% monoghost..................... 0.39576% monofighting.................. 0.39533% monosteel..................... 0.37254% monopsychic................... 0.34325% monofire...................... 0.21801% monowater..................... 0.17573% monorock...................... 0.16422% monodragon.................... 0.14677% multiweather.................. 0.11008% sandoffense................... 0.10586% monoelectric.................. 0.08447% monoground.................... 0.07914% monodark...................... 0.07003% monograss..................... 0.06776% monobug....................... 0.06674% dragmag....................... 0.04346% monoice....................... 0.03900% sunstall...................... 0.02673% monopoison.................... 0.02571% rain.......................... 0.01950% sandstall..................... 0.01885% hailoffense................... 0.01770% hailstall..................... 0.00234% rainstall..................... 0.00065% batonpass..................... 0.00008% trapper....................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: -0.665) | -2.0|### |################# -1.0|############################## |########################### 0.0|########### |##### +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.01%