weatherless...................89.65435% offense.......................51.93937% hyperoffense..................35.46513% balance....................... 9.85693% sun........................... 8.08073% monotype...................... 3.84958% sand.......................... 2.06702% sunoffense.................... 1.87119% semistall..................... 1.59915% stall......................... 1.13942% monoghost..................... 0.74282% monofighting.................. 0.70504% monosteel..................... 0.66413% monoflying.................... 0.64055% monofairy..................... 0.63787% monopsychic................... 0.40408% mononormal.................... 0.38267% monofire...................... 0.37915% monodragon.................... 0.30487% hail.......................... 0.29706% monowater..................... 0.25328% monoelectric.................. 0.23272% sandoffense................... 0.22197% monorock...................... 0.19845% monoground.................... 0.14921% monodark...................... 0.12817% multiweather.................. 0.10170% monograss..................... 0.09891% monobug....................... 0.08740% sandstall..................... 0.06686% monoice....................... 0.05424% sunstall...................... 0.05259% monopoison.................... 0.03990% hailoffense................... 0.03507% dragmag....................... 0.02778% rain.......................... 0.00825% hailstall..................... 0.00121% rainstall..................... 0.00024% batonpass..................... 0.00006% trapper....................... 0.00000% rainoffense................... 0.00000% Stalliness (mean: -0.687) | -2.0|#### |############# -1.0|######################## |############################## 0.0|####### |#### +1.0|## |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.16%