weatherless...................88.67343% offense.......................44.49104% hyperoffense..................33.82852% balance.......................17.46137% sun........................... 9.57475% monotype...................... 2.69507% semistall..................... 2.42741% sunoffense.................... 1.87932% stall......................... 1.79165% sand.......................... 1.42177% monosteel..................... 0.49463% monofairy..................... 0.44004% monoflying.................... 0.38719% mononormal.................... 0.36466% monofighting.................. 0.34342% monoghost..................... 0.33825% hail.......................... 0.32450% monopsychic................... 0.31239% monobug....................... 0.18047% sandoffense................... 0.17719% monorock...................... 0.11205% monowater..................... 0.10712% monofire...................... 0.10053% monodark...................... 0.08628% monodragon.................... 0.07655% dragmag....................... 0.06958% rain.......................... 0.05838% multiweather.................. 0.05283% monoground.................... 0.04424% monoelectric.................. 0.03993% rainoffense................... 0.03604% monograss..................... 0.03578% monopoison.................... 0.03455% hailoffense................... 0.02053% monoice....................... 0.01952% sunstall...................... 0.01486% hailstall..................... 0.01485% sandstall..................... 0.00581% rainstall..................... 0.00004% voltturn...................... 0.00000% Stalliness (mean: -0.569) |# -2.0|#### |################# -1.0|############################## |########################### 0.0|############## |########### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.91%