weatherless...................90.13459% offense.......................49.07458% hyperoffense..................31.25986% balance.......................15.28433% sun........................... 8.48817% monotype...................... 2.61775% stall......................... 2.41969% semistall..................... 1.96155% sand.......................... 1.11133% sunoffense.................... 0.94718% monofighting.................. 0.49789% monoghost..................... 0.47386% monofairy..................... 0.44566% mononormal.................... 0.33835% monoflying.................... 0.33259% monosteel..................... 0.30181% monopsychic................... 0.29395% hail.......................... 0.24496% monobug....................... 0.21633% monodark...................... 0.18377% monofire...................... 0.15015% sandoffense................... 0.12249% monorock...................... 0.10729% monowater..................... 0.09726% monodragon.................... 0.09078% rain.......................... 0.08350% multiweather.................. 0.06255% monoelectric.................. 0.05277% rainoffense................... 0.05094% dragmag....................... 0.04835% monoground.................... 0.03204% monoice....................... 0.02937% monopoison.................... 0.02440% monograss..................... 0.01566% hailstall..................... 0.01140% sunstall...................... 0.00649% sandstall..................... 0.00460% hailoffense................... 0.00460% rainstall..................... 0.00000% voltturn...................... 0.00000% Stalliness (mean: -0.571) |# -2.0|#### |################ -1.0|######################## |############################## 0.0|############ |########## +1.0|## |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.97%