weatherless...................73.16651% offense.......................41.81503% balance.......................33.21600% hyperoffense..................15.66660% sun...........................14.21444% rain.......................... 9.47383% voltturn...................... 7.72795% stall......................... 4.69470% semistall..................... 4.60768% hail.......................... 4.26158% sunoffense.................... 2.71938% multiweather.................. 2.15097% sand.......................... 1.28571% trickroom..................... 1.21251% monotype...................... 0.78496% monorock...................... 0.31355% rainoffense................... 0.29166% hailoffense................... 0.20942% dragmag....................... 0.17851% monoflying.................... 0.16228% monobug....................... 0.10526% choice........................ 0.10121% monoelectric.................. 0.06898% monowater..................... 0.06142% monosteel..................... 0.06050% sandoffense................... 0.00497% tricksun...................... 0.00375% trickrain..................... 0.00375% monodragon.................... 0.00332% monograss..................... 0.00322% monoground.................... 0.00288% monoice....................... 0.00188% sunstall...................... 0.00174% monofairy..................... 0.00125% monodark...................... 0.00039% trapper....................... 0.00007% monoghost..................... 0.00004% monopsychic................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.068) -2.0|# |## -1.5|####### |############## -1.0|######### |########### -0.5|###################### |############################## 0.0|################### |########################## +0.5|############## |########## +1.0|######### |## +1.5|##### |# +2.0|### |# +2.5|# |### +3.0| more negative = more offensive, more positive = more stall one # = 0.53%