weatherless...................74.11003% offense.......................45.72546% balance.......................27.45415% hyperoffense..................18.01510% sun...........................13.75405% rain.......................... 9.89752% voltturn...................... 8.14455% semistall..................... 4.61165% stall......................... 4.19364% monotype...................... 3.38457% hail.......................... 2.96656% multiweather.................. 2.89914% sand.......................... 2.49461% sunoffense.................... 1.96872% choice........................ 1.01133% rainoffense................... 0.78209% monopsychic................... 0.62028% trickroom..................... 0.59331% monograss..................... 0.36408% monoflying.................... 0.36408% monowater..................... 0.32362% dragmag....................... 0.29666% monoelectric.................. 0.25620% mononormal.................... 0.25620% rainstall..................... 0.24272% monofighting.................. 0.21575% monodark...................... 0.20227% monopoison.................... 0.17530% monobug....................... 0.17530% monosteel..................... 0.17530% sandoffense................... 0.13484% monoghost..................... 0.13484% monofairy..................... 0.12136% monodragon.................... 0.12136% hailoffense................... 0.10787% monofire...................... 0.08091% monoground.................... 0.08091% sandstall..................... 0.06742% monoice....................... 0.06742% trickhail..................... 0.05394% hailstall..................... 0.05394% monorock...................... 0.04045% tailwind...................... 0.01348% Stalliness (mean: -0.204) -2.0|### |############ -1.0|################### |############################## 0.0|######################### |################## +1.0|####### |### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%