weatherless...................74.79966% offense.......................46.67605% balance.......................27.00831% hyperoffense..................16.00420% sun...........................13.81916% voltturn......................10.17738% rain.......................... 9.52363% stall......................... 5.51844% semistall..................... 4.79300% hail.......................... 3.10192% multiweather.................. 2.67543% monotype...................... 2.32786% sand.......................... 1.91930% sunoffense.................... 1.86052% choice........................ 0.90601% monopsychic................... 0.59338% trickroom..................... 0.56561% rainoffense................... 0.39678% mononormal.................... 0.21102% monograss..................... 0.20993% rainstall..................... 0.20173% monoflying.................... 0.19925% monowater..................... 0.16835% monosteel..................... 0.16294% monofighting.................. 0.15152% monoelectric.................. 0.14340% dragmag....................... 0.12709% monobug....................... 0.12055% monoghost..................... 0.11163% sandstall..................... 0.09262% monodark...................... 0.09182% monopoison.................... 0.08273% sandoffense................... 0.07617% monoice....................... 0.06767% hailoffense................... 0.06153% monodragon.................... 0.05953% monofairy..................... 0.05465% monofire...................... 0.03802% hailstall..................... 0.03710% monoground.................... 0.03064% trickhail..................... 0.02532% monorock...................... 0.01357% tailwind...................... 0.00892% Stalliness (mean: -0.139) -2.0|## |########### -1.0|################# |############################## 0.0|###################### |################ +1.0|####### |### +2.0|#### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.88%