weatherless...................74.16660% offense.......................45.93670% balance.......................25.51494% sun...........................16.33424% voltturn......................14.25965% hyperoffense..................12.81816% stall......................... 9.57331% rain.......................... 7.13680% semistall..................... 6.15690% hail.......................... 4.34022% sunoffense.................... 1.92376% multiweather.................. 1.56590% monotype...................... 0.61952% trickroom..................... 0.59012% choice........................ 0.58637% sand.......................... 0.37082% monopsychic................... 0.35901% dragmag....................... 0.15654% sandstall..................... 0.11643% monosteel..................... 0.09553% monobug....................... 0.03868% rainoffense................... 0.03721% rainstall..................... 0.03351% monofighting.................. 0.03154% monograss..................... 0.02968% mononormal.................... 0.01938% monodark...................... 0.01495% monoflying.................... 0.00936% monofire...................... 0.00815% hailstall..................... 0.00739% monowater..................... 0.00699% trickhail..................... 0.00606% monofairy..................... 0.00369% hailoffense................... 0.00331% monodragon.................... 0.00276% monoelectric.................. 0.00118% monopoison.................... 0.00010% monoground.................... 0.00008% monorock...................... 0.00002% sandoffense................... 0.00000% tailwind...................... 0.00000% monoghost..................... 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.028) -2.0| |########### -1.0|################ |############################## 0.0|################### |############## +1.0|######### |#### +2.0|####### |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.88%