weatherless...................57.41568% offense.......................47.85398% sun...........................31.72136% hyperoffense..................23.04459% balance.......................22.36322% rain..........................18.55361% multiweather..................11.69854% monotype...................... 5.85469% batonpass..................... 4.88495% sunoffense.................... 3.80006% semistall..................... 3.51977% stall......................... 3.21844% sand.......................... 2.79086% rainoffense................... 1.64897% monoghost..................... 1.47320% hail.......................... 1.29156% monofighting.................. 1.22548% mononormal.................... 1.05125% voltturn...................... 0.89247% choice........................ 0.79407% sunstall...................... 0.72884% monoflying.................... 0.54313% monowater..................... 0.50580% monopsychic................... 0.48807% dragmag....................... 0.39703% monofairy..................... 0.35222% monodragon.................... 0.35019% monosteel..................... 0.30282% monoground.................... 0.28550% monodark...................... 0.27837% monobug....................... 0.27123% trapper....................... 0.27024% sandoffense................... 0.24402% monoice....................... 0.18286% trickroom..................... 0.17185% sandstall..................... 0.17030% hailoffense................... 0.16139% monofire...................... 0.15801% monoelectric.................. 0.15627% swagplay...................... 0.12763% monopoison.................... 0.12331% monograss..................... 0.10167% monorock...................... 0.09932% rainstall..................... 0.07895% tricksun...................... 0.05939% tailwind...................... 0.05036% gravity....................... 0.02592% hailstall..................... 0.02176% tricksand..................... 0.00398% trickrain..................... 0.00356% trickhail..................... 0.00235% allweather.................... 0.00122% fear.......................... 0.00000% Stalliness (mean: -0.362) |# -2.0|### |############# -1.0|############################ |############################## 0.0|######################### |############# +1.0|###### |## +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.80%