weatherless...................49.33951% offense.......................44.17842% sun...........................42.15644% balance.......................26.15431% hyperoffense..................19.92208% rain..........................17.92970% multiweather..................11.50106% semistall..................... 5.07453% stall......................... 4.67065% sunoffense.................... 4.34901% batonpass..................... 4.07087% monotype...................... 2.96271% sand.......................... 1.69932% monoghost..................... 1.23779% monofighting.................. 1.11713% rainoffense................... 1.11373% sunstall...................... 0.98531% voltturn...................... 0.53777% choice........................ 0.47032% mononormal.................... 0.43213% hail.......................... 0.40331% sandstall..................... 0.40121% dragmag....................... 0.34679% monopsychic................... 0.30374% monowater..................... 0.25756% monoflying.................... 0.20610% trickroom..................... 0.18381% monoground.................... 0.16491% tricksun...................... 0.14644% monodragon.................... 0.14234% monofairy..................... 0.10901% rainstall..................... 0.08561% monosteel..................... 0.08390% monobug....................... 0.07645% sandoffense................... 0.07421% monodark...................... 0.07172% gravity....................... 0.06711% trapper....................... 0.06223% monoice....................... 0.05590% swagplay...................... 0.05128% monoelectric.................. 0.04301% hailoffense................... 0.03598% tailwind...................... 0.03097% monopoison.................... 0.03081% monofire...................... 0.03004% monorock...................... 0.02227% monograss..................... 0.01905% hailstall..................... 0.00702% trickhail..................... 0.00050% tricksand..................... 0.00050% trickrain..................... 0.00047% allweather.................... 0.00010% fear.......................... 0.00000% Stalliness (mean: -0.232) |# -2.0|### |############# -1.0|######################### |########################## 0.0|############################## |################# +1.0|######## |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.76%