weatherless...................83.37905% balance.......................41.86325% offense.......................34.42574% voltturn......................14.15863% semistall.....................11.69024% hyperoffense.................. 7.88748% sun........................... 7.20900% rain.......................... 6.39389% monotype...................... 4.38056% stall......................... 4.13329% sand.......................... 3.59925% multiweather.................. 1.65357% batonpass..................... 1.48373% hail.......................... 1.20113% monopsychic................... 1.08655% mononormal.................... 0.90630% monoghost..................... 0.73735% dragmag....................... 0.73108% monobug....................... 0.65235% monodragon.................... 0.51862% sunoffense.................... 0.49530% monoflying.................... 0.46546% choice........................ 0.34162% rainoffense................... 0.32215% sandstall..................... 0.28113% monowater..................... 0.26606% trickroom..................... 0.26192% monoground.................... 0.23929% monorock...................... 0.20079% rainstall..................... 0.16613% monosteel..................... 0.13330% tricksun...................... 0.12912% monopoison.................... 0.09838% monoelectric.................. 0.09591% trapper....................... 0.08915% monofighting.................. 0.08714% sunstall...................... 0.08586% trickrain..................... 0.07539% monofairy..................... 0.07272% monodark...................... 0.07153% monofire...................... 0.06473% monograss..................... 0.06378% hailoffense................... 0.06009% monoice....................... 0.05959% sandoffense................... 0.04912% fear.......................... 0.04031% allweather.................... 0.03138% hailstall..................... 0.02583% tailwind...................... 0.00353% Stalliness (mean: 0.161) -3.0| | -2.0|# |#### -1.0|########### |###################### 0.0|############################## |########################### +1.0|################### |######## +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.79%