weatherless...................84.93764% balance.......................46.27006% offense.......................27.82334% voltturn......................25.44818% semistall.....................15.12046% sun........................... 6.75155% stall......................... 5.87993% rain.......................... 5.38777% hyperoffense.................. 4.90622% sand.......................... 3.39240% monotype...................... 3.38927% multiweather.................. 1.32244% monopsychic................... 1.24423% hail.......................... 0.86503% batonpass..................... 0.77704% dragmag....................... 0.60897% mononormal.................... 0.57736% sandstall..................... 0.44335% monoghost..................... 0.39636% sunoffense.................... 0.38175% choice........................ 0.33682% monodragon.................... 0.32401% trickroom..................... 0.32037% monoground.................... 0.31618% monobug....................... 0.30751% monoflying.................... 0.30444% tricksun...................... 0.25021% monorock...................... 0.20560% trickrain..................... 0.19657% rainoffense................... 0.18060% rainstall..................... 0.16187% monowater..................... 0.10246% sunstall...................... 0.10061% trapper....................... 0.07777% monoelectric.................. 0.07386% monosteel..................... 0.05615% monopoison.................... 0.04411% monoice....................... 0.03721% sandoffense................... 0.03299% monodark...................... 0.02896% fear.......................... 0.02404% monofairy..................... 0.02362% hailstall..................... 0.02274% monofighting.................. 0.02123% monograss..................... 0.01583% hailoffense................... 0.01558% monofire...................... 0.00429% allweather.................... 0.00137% tailwind...................... 0.00027% Stalliness (mean: 0.344) -3.0| | -2.0| |### -1.0|######### |############### 0.0|########################### |############################## +1.0|###################### |######### +2.0|### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.82%