weatherless...................88.06747% balance.......................43.77343% voltturn......................41.75628% offense.......................23.57165% semistall.....................18.08816% stall.........................10.70660% sun........................... 5.75087% rain.......................... 4.65226% hyperoffense.................. 3.86016% monotype...................... 3.54370% sand.......................... 1.87069% monopsychic................... 1.77618% multiweather.................. 0.71174% monoground.................... 0.67656% trickroom..................... 0.42138% dragmag....................... 0.40469% tricksun...................... 0.37692% hail.......................... 0.37076% sunoffense.................... 0.36626% batonpass..................... 0.35676% trickrain..................... 0.33376% choice........................ 0.28690% mononormal.................... 0.27617% monodragon.................... 0.23825% monoghost..................... 0.23542% sandstall..................... 0.21629% monoflying.................... 0.21396% monorock...................... 0.16350% sunstall...................... 0.16096% monobug....................... 0.12209% rainstall..................... 0.11702% hailstall..................... 0.06644% monoelectric.................. 0.06286% rainoffense................... 0.05281% monowater..................... 0.03786% monoice....................... 0.02030% trapper....................... 0.01861% monodark...................... 0.01612% monopoison.................... 0.01121% monosteel..................... 0.01100% sandoffense................... 0.00804% monofairy..................... 0.00572% monofighting.................. 0.00381% hailoffense................... 0.00214% monograss..................... 0.00198% fear.......................... 0.00103% monofire...................... 0.00013% tailwind...................... 0.00002% allweather.................... 0.00001% Stalliness (mean: 0.506) -3.0| | -2.0| |### -1.0|######### |########## 0.0|##################### |############################## +1.0|######################### |########### +2.0|##### |#### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.83%