weatherless...................82.14483% offense.......................39.25857% balance.......................37.93187% hyperoffense..................12.04395% voltturn...................... 9.52529% sun........................... 8.45080% semistall..................... 7.89456% rain.......................... 7.63198% monotype...................... 6.20854% stall......................... 2.87106% sand.......................... 2.56357% multiweather.................. 2.48411% batonpass..................... 2.03151% hail.......................... 1.80694% monoghost..................... 1.34743% mononormal.................... 1.26797% dragmag....................... 1.09176% monopsychic................... 1.05030% monobug....................... 1.00539% choice........................ 0.78082% monodragon.................... 0.71517% monoflying.................... 0.63571% sunoffense.................... 0.51479% monowater..................... 0.44569% monoground.................... 0.44569% rainoffense................... 0.38695% monofighting.................. 0.36622% hailoffense................... 0.29367% monorock...................... 0.22803% monopoison.................... 0.22457% trapper....................... 0.22457% monofire...................... 0.19002% monosteel..................... 0.19002% rainstall..................... 0.18657% monofairy..................... 0.15547% monograss..................... 0.13474% monoelectric.................. 0.13474% monodark...................... 0.12438% trickroom..................... 0.10365% fear.......................... 0.09674% sandoffense................... 0.08983% hailstall..................... 0.08637% sandstall..................... 0.07255% sunstall...................... 0.06910% monoice....................... 0.05873% tailwind...................... 0.01382% tricksun...................... 0.01036% gravity....................... 0.00345% Stalliness (mean: -0.024) -3.0| | -2.0|## |###### -1.0|############# |######################## 0.0|############################## |###################### +1.0|############ |##### +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.85%