weatherless...................82.92765% balance.......................43.25766% offense.......................34.28090% voltturn......................14.00962% hyperoffense..................10.04012% semistall..................... 9.29878% sun........................... 8.31805% rain.......................... 6.85847% monotype...................... 4.45639% stall......................... 3.12254% sand.......................... 2.50022% multiweather.................. 2.07508% batonpass..................... 1.80154% hail.......................... 1.54479% dragmag....................... 1.25315% monoghost..................... 1.24833% monopsychic................... 0.90478% mononormal.................... 0.87288% monobug....................... 0.63809% choice........................ 0.61746% sunoffense.................... 0.53393% monoground.................... 0.45487% monodragon.................... 0.40629% monofighting.................. 0.37417% monoflying.................... 0.37253% hailoffense................... 0.34514% monopoison.................... 0.28614% rainstall..................... 0.21626% trapper....................... 0.19406% monowater..................... 0.17710% rainoffense................... 0.15318% trickroom..................... 0.13970% monorock...................... 0.12929% hailstall..................... 0.12668% fear.......................... 0.12495% monosteel..................... 0.10513% sunstall...................... 0.08771% monodark...................... 0.07215% sandstall..................... 0.06884% monofire...................... 0.06385% monograss..................... 0.05939% monofairy..................... 0.05229% sandoffense................... 0.04452% monoelectric.................. 0.03468% monoice....................... 0.02141% tailwind...................... 0.00507% tricksun...................... 0.00306% gravity....................... 0.00213% Stalliness (mean: 0.082) -3.0| | -2.0|# |##### -1.0|########## |##################### 0.0|############################## |######################### +1.0|############## |###### +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%