weatherless...................82.11648% balance.......................50.81393% offense.......................27.96109% voltturn......................26.23260% semistall.....................10.47737% sun........................... 9.74579% rain.......................... 7.96505% hyperoffense.................. 6.45625% stall......................... 4.29136% monotype...................... 3.69823% multiweather.................. 1.91971% monoghost..................... 1.37511% sand.......................... 1.17969% hail.......................... 0.92717% dragmag....................... 0.90418% batonpass..................... 0.78967% mononormal.................... 0.73673% choice........................ 0.73554% sunoffense.................... 0.69753% monopsychic................... 0.64820% monoground.................... 0.58429% monobug....................... 0.56108% monopoison.................... 0.45154% monofighting.................. 0.35000% hailstall..................... 0.30794% rainstall..................... 0.21336% monodragon.................... 0.18682% trickroom..................... 0.15161% monoflying.................... 0.14811% monowater..................... 0.10969% trapper....................... 0.09689% sandstall..................... 0.08331% rainoffense................... 0.06715% sunstall...................... 0.06656% hailoffense................... 0.05969% fear.......................... 0.04953% monorock...................... 0.01981% monograss..................... 0.01789% sandoffense................... 0.01669% monodark...................... 0.01471% monofire...................... 0.01286% monosteel..................... 0.01220% monofairy..................... 0.00525% monoelectric.................. 0.00176% tailwind...................... 0.00067% monoice....................... 0.00025% tricksun...................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.235) -3.0| | -2.0|# |### -1.0|###### |################## 0.0|############################## |############################# +1.0|################## |###### +2.0|### | +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%