weatherless...................87.07502% balance.......................48.94064% voltturn......................35.09859% offense.......................30.68471% semistall.....................11.25568% rain.......................... 7.83607% hyperoffense.................. 5.25345% sun........................... 4.96138% stall......................... 3.86551% monotype...................... 2.59334% monoghost..................... 1.53281% multiweather.................. 0.88032% monobug....................... 0.69725% monopoison.................... 0.55241% hail.......................... 0.53374% sand.......................... 0.48410% batonpass..................... 0.46503% monopsychic................... 0.46402% dragmag....................... 0.39660% hailstall..................... 0.34185% mononormal.................... 0.28011% monofighting.................. 0.24648% monodragon.................... 0.14885% monoflying.................... 0.14035% sunoffense.................... 0.12135% monowater..................... 0.11005% rainoffense................... 0.10747% trickroom..................... 0.08507% choice........................ 0.05694% sandstall..................... 0.05185% rainstall..................... 0.04132% fear.......................... 0.03886% monoground.................... 0.03285% sunstall...................... 0.02001% monodark...................... 0.00875% trapper....................... 0.00661% hailoffense................... 0.00627% monograss..................... 0.00546% sandoffense................... 0.00472% monofire...................... 0.00297% monorock...................... 0.00170% monofairy..................... 0.00107% monosteel..................... 0.00055% monoelectric.................. 0.00018% tailwind...................... 0.00001% monoice....................... 0.00001% tricksun...................... 0.00000% gravity....................... 0.00000% Stalliness (mean: 0.232) -3.0| | -2.0|# |#### -1.0|###### |######################## 0.0|########################### |############################## +1.0|#################### |####### +2.0|### | +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%