weatherless...................62.94832% offense.......................56.23518% sand..........................29.71116% balance.......................20.31084% hyperoffense..................19.53358% sun........................... 4.17060% sandoffense................... 3.54617% hail.......................... 2.97469% rain.......................... 2.24237% semistall..................... 2.16988% multiweather.................. 2.04521% stall......................... 1.75052% dragmag....................... 1.25826% voltturn...................... 1.08575% sandstall..................... 0.95523% sunoffense.................... 0.61371% rainoffense................... 0.39338% trickroom..................... 0.38984% hailoffense................... 0.36459% batonpass..................... 0.28674% monotype...................... 0.28514% monorock...................... 0.08783% monodragon.................... 0.06422% monowater..................... 0.03992% mononormal.................... 0.02050% trickhail..................... 0.01905% monosteel..................... 0.01842% monoice....................... 0.01690% monoflying.................... 0.01244% tricksand..................... 0.01045% trapper....................... 0.00845% gravity....................... 0.00791% monopoison.................... 0.00582% monoghost..................... 0.00551% monoelectric.................. 0.00348% tricksun...................... 0.00305% monograss..................... 0.00301% monodark...................... 0.00262% monopsychic................... 0.00251% monofighting.................. 0.00198% tailwind...................... 0.00147% monobug....................... 0.00123% trickrain..................... 0.00048% monofire...................... 0.00027% monoground.................... 0.00007% sunstall...................... 0.00006% allweather.................... 0.00003% rainstall..................... 0.00002% monofairy..................... 0.00001% hailstall..................... 0.00000% Stalliness (mean: -0.407) -2.0|# |### -1.5|######## |################ -1.0|######################### |############################ -0.5|########################### |############################## 0.0|################## |############### +0.5|####### |####### +1.0|#### |# +1.5|# | +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.52%