weatherless...................80.68277% offense.......................50.95622% balance.......................31.21121% hyperoffense..................12.35531% sun........................... 8.94145% rain.......................... 6.80255% voltturn...................... 5.81278% sand.......................... 3.41386% semistall..................... 3.17900% stall......................... 2.29827% hail.......................... 1.72790% multiweather.................. 1.54337% monotype...................... 1.50143% trickroom..................... 1.02332% sunoffense.................... 0.76329% hailoffense................... 0.36907% sandoffense................... 0.31035% trickrain..................... 0.30196% choice........................ 0.27680% dragmag....................... 0.26841% tricksun...................... 0.25164% rainstall..................... 0.20131% monosteel..................... 0.16776% monofighting.................. 0.15937% monoflying.................... 0.15937% monobug....................... 0.15098% monopsychic................... 0.15098% rainoffense................... 0.14259% monoghost..................... 0.14259% sunstall...................... 0.10904% monopoison.................... 0.10904% monorock...................... 0.10065% monowater..................... 0.09227% monoelectric.................. 0.09227% trickhail..................... 0.08388% monograss..................... 0.07549% monofairy..................... 0.07549% monoground.................... 0.07549% monofire...................... 0.06710% monoice....................... 0.05871% monodark...................... 0.05871% monodragon.................... 0.05033% mononormal.................... 0.04194% sandstall..................... 0.03355% tailwind...................... 0.02516% hailstall..................... 0.01678% Stalliness (mean: -0.182) -2.0| |# -1.5|#### |########### -1.0|############### |################### -0.5|########################## |############################## 0.0|######################## |##################### +0.5|############## |######## +1.0|##### |## +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%