weatherless...................89.55609% offense.......................68.88216% balance.......................29.58920% sun........................... 3.46113% rain.......................... 3.37671% hail.......................... 2.37012% sand.......................... 1.60650% hyperoffense.................. 1.43811% multiweather.................. 0.36633% dragmag....................... 0.28331% tailwind...................... 0.11023% semistall..................... 0.08959% sunoffense.................... 0.03940% rainoffense................... 0.03565% voltturn...................... 0.02439% gravity....................... 0.02345% hailoffense................... 0.01266% trickroom..................... 0.01032% trapper....................... 0.00657% sandoffense................... 0.00516% monotype...................... 0.00375% batonpass..................... 0.00188% monowater..................... 0.00141% monograss..................... 0.00094% tricksand..................... 0.00094% stall......................... 0.00094% mononormal.................... 0.00094% monobug....................... 0.00047% Stalliness (mean: -0.194) -1.2|# |# -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################## |############################## -0.2|############################## |############################# 0.0|########################## |###################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%