weatherless...................89.58932% offense.......................68.77073% balance.......................29.66621% sun........................... 3.44741% rain.......................... 3.33519% hail.......................... 2.38135% sand.......................... 1.60433% hyperoffense.................. 1.47245% multiweather.................. 0.35451% dragmag....................... 0.28387% tailwind...................... 0.10957% semistall..................... 0.09061% sunoffense.................... 0.03950% rainoffense................... 0.03578% gravity....................... 0.02452% voltturn...................... 0.02434% hailoffense................... 0.01273% trickroom..................... 0.00889% trapper....................... 0.00617% sandoffense................... 0.00419% monotype...................... 0.00302% batonpass..................... 0.00217% monowater..................... 0.00135% monobug....................... 0.00069% monograss..................... 0.00067% tricksand..................... 0.00044% mononormal.................... 0.00031% stall......................... 0.00000% Stalliness (mean: -0.194) -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################## |############################## -0.2|############################## |############################# 0.0|########################## |###################### +0.2|################# |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%