weatherless...................89.66477% offense.......................68.99757% balance.......................29.45277% sun........................... 3.43028% rain.......................... 3.29482% hail.......................... 2.35668% sand.......................... 1.62159% hyperoffense.................. 1.47404% multiweather.................. 0.36465% dragmag....................... 0.27510% tailwind...................... 0.11818% semistall..................... 0.07563% sunoffense.................... 0.03705% rainoffense................... 0.02939% gravity....................... 0.02328% voltturn...................... 0.01739% hailoffense................... 0.01396% trapper....................... 0.01043% trickroom..................... 0.00973% sandoffense................... 0.00320% monotype...................... 0.00166% monowater..................... 0.00127% batonpass..................... 0.00069% monograss..................... 0.00021% monobug....................... 0.00018% tricksand..................... 0.00012% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.196) -1.2|# |## -1.0|### |##### -0.8|####### |############ -0.6|################# |##################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|########################## |##################### +0.2|################ |############ +0.4|######### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%