weatherless...................89.98852% offense.......................69.18108% balance.......................29.44409% rain.......................... 3.20341% sun........................... 3.18607% hail.......................... 2.32465% sand.......................... 1.62859% hyperoffense.................. 1.29898% multiweather.................. 0.33123% dragmag....................... 0.26741% tailwind...................... 0.13011% semistall..................... 0.07585% rainoffense................... 0.01862% sunoffense.................... 0.01706% trapper....................... 0.01432% gravity....................... 0.01288% voltturn...................... 0.00480% hailoffense................... 0.00469% trickroom..................... 0.00399% monotype...................... 0.00081% monowater..................... 0.00081% sandoffense................... 0.00002% batonpass..................... 0.00001% tricksand..................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.193) -1.2|# |# -1.0|## |##### -0.8|####### |########### -0.6|################ |##################### -0.4|######################## |########################### -0.2|############################## |############################ 0.0|######################## |##################### +0.2|############### |############ +0.4|######## |#### |#### |# |# | more negative = more offensive, more positive = more stall one # = 0.38%