weatherless...................62.84703% offense.......................45.99139% balance.......................40.48512% sun...........................13.00696% rain..........................10.46002% sand.......................... 9.28503% hail.......................... 7.33330% hyperoffense.................. 6.85533% trickroom..................... 6.46453% monotype...................... 5.49239% semistall..................... 5.45871% multiweather.................. 2.62510% tailwind...................... 1.56375% voltturn...................... 1.31229% stall......................... 1.20945% monowater..................... 1.13026% sunoffense.................... 0.88215% monoice....................... 0.67954% tricksun...................... 0.67800% tricksand..................... 0.49417% trickhail..................... 0.46897% choice........................ 0.46691% monoelectric.................. 0.44223% monofire...................... 0.42732% sandoffense................... 0.38669% monopsychic................... 0.33604% monoghost..................... 0.29516% monofairy..................... 0.28899% monopoison.................... 0.28076% batonpass..................... 0.27254% monorock...................... 0.27099% rainoffense................... 0.26765% mononormal.................... 0.24734% dragmag....................... 0.18846% monograss..................... 0.18563% hailoffense................... 0.18255% monobug....................... 0.17715% monofighting.................. 0.17046% monoflying.................... 0.15324% trickrain..................... 0.12624% monosteel..................... 0.11570% sunstall...................... 0.11159% monodark...................... 0.11133% monoground.................... 0.09899% monodragon.................... 0.09205% rainstall..................... 0.08613% gravity....................... 0.06659% sandstall..................... 0.06171% hailstall..................... 0.04474% trapper....................... 0.04217% allweather.................... 0.03342% swagplay...................... 0.00154% Stalliness (mean: -0.034) |# -1.5|## |###### -1.0|########### |################### -0.5|######################### |############################ 0.0|############################## |########################### +0.5|#################### |############## +1.0|######### |##### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.49%