weatherless...................58.97072% offense.......................45.36763% balance.......................42.05089% sun...........................14.20983% rain..........................11.36715% sand..........................10.66156% trickroom..................... 8.22522% hail.......................... 7.97710% hyperoffense.................. 6.52555% semistall..................... 5.13499% monotype...................... 5.06405% multiweather.................. 2.83586% tailwind...................... 2.11812% voltturn...................... 1.36209% monowater..................... 1.04610% stall......................... 0.92094% sunoffense.................... 0.91833% tricksun...................... 0.88344% monoice....................... 0.75339% trickhail..................... 0.64515% tricksand..................... 0.64128% monofire...................... 0.45116% choice........................ 0.44182% sandoffense................... 0.39885% monoelectric.................. 0.38598% monofairy..................... 0.35741% monopsychic................... 0.34573% monorock...................... 0.28669% rainoffense................... 0.27020% monopoison.................... 0.26723% monoghost..................... 0.25793% mononormal.................... 0.20763% hailoffense................... 0.19422% trickrain..................... 0.16494% dragmag....................... 0.16323% sunstall...................... 0.12988% monoflying.................... 0.11225% monofighting.................. 0.10875% monosteel..................... 0.10554% batonpass..................... 0.10543% monobug....................... 0.09826% monograss..................... 0.09391% monoground.................... 0.08460% rainstall..................... 0.06950% monodark...................... 0.06648% gravity....................... 0.05893% trapper....................... 0.04971% sandstall..................... 0.04903% monodragon.................... 0.04109% allweather.................... 0.04063% hailstall..................... 0.03533% swagplay...................... 0.00033% Stalliness (mean: -0.031) |# -1.5|## |###### -1.0|########### |################## -0.5|####################### |########################### 0.0|############################## |############################ +0.5|#################### |############## +1.0|######## |##### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.51%